A recent Game Developer’s Conference study found, unsurprisingly, that 53% of the attendees they polled identified themselves as indie developers, with nearly the same percentage saying that they work in companies with ten or fewer people. 
With the explosion of mobile and casual gaming, this has created exciting times for entrepreneurs, but the reality is that most independent game developers lack the legal expertise necessary to navigate this new publishing world. Many will make it through unscathed. Others, unfortunately, won’t be as lucky.
In the first half of this series, we discussed three legal mistakes that indies make more often than they often realize: Unintentionally Infringing Another’s IP Rights, Failing to Secure Copyrights and Trademarks before an Infringement is Discovered, and Failing to Use Properly Drafted Contracts with Contractors. We continue now with three more common indie legal mistakes.
Mistake #4 - Failing to Properly Incorporate and Operate
C Corp. S Corp. LLC. No Corp. Most indies understand that a corporation is a legal entity that provides them a certain level of liability protection, but few realize that ignoring corporate formalities can render this shield vulnerable to attack. The legal term for breaking through a corporation’s structure and reaching the principals and officers inside is called Piercing the Veil, and it’s fairly descriptive of what happens: a legal death ray essentially cuts through the corporate force field, leaving the individuals inside liable for the torts and infringements of the company they thought was protecting them. How the corporate veil is pierced is generally determined on a state-by-state basis, but here are some common ways it can happen:
Another issue raised is in the corporate form itself. When and how you chose to incorporate—whether as an LLC, C Corp, or otherwise—will mandate what procedures you are required to follow. Failing to pay attention to these details can be fatal. And one thing you can count on: those who bring suit against your corporation will look at this very closely.
Finally, consider that while LLCs and S Corps may, in some ways, be easier to manage, venture and angel funds generally prefer to invest in entities where stock and options of various flavors can be issued and tax issues minimized.
Mistake #5 - Failing to Create Bulletproof Partnership Agreements
Mike Kerns (fictitious name) was raised in a middle-class neighborhood in Southern California. Self-reliant, street-smart, with a loyalty tenet cast from Band of Brothers clay, he was never shy about expressing his opinion. That’s what Peter Morris (name also fictitious) liked about him. Peter believed that Mike would make a great addition to his small but profitable video game consulting firm.
So Peter brought Mike on board with the idea that Mike would eventually become a full partner. Two years later they were bitter enemies, and Peter acknowledges that if not for the partnership agreement he insisted Mike sign, things would have ended much worse.
Surprisingly, few take the time to create clearly thought-through partnership agreements, despite the fact that, according to Harvard Business School, 90% - 95% of all startups fail.  Think of a partnership agreement like a marital prenuptial, and then consider what it clarifies:
Each of these issues can turn into a powder keg where partners have failed to agree in advance. On the other hand, for those who take the time to create solid partnership agreements, a breakup may be painful, but at least the rules of the road are defined.
Mistake #6 - Failing to Understand the Implications of Third-Party Investments
Cash is king, especially when a business is in start-up mode. But where you get your investments and how you treat them afterward can have significant legal implications, especially with regard to Security and Exchange Commission regulations. The laws in this area are complex, and it takes an experienced lawyer to help you through them. For simplicity sake, however, alarms should ring when you are thinking about:
Crowdfunding has also become a popular way for game developers to finance their projects. Be aware that while this activity is legally recognized in the United States,  things have been moving forward rather quickly and loosely. As a game developer, two concerns should be on your mind before you launch your next crowdfunded project:
Who would have thought five years ago that a handful of young programmers and artists working from their garage could develop, market, and launch a game that could compete head-to-head with top publishers like EA, Activision, and Ubisoft. At the same time, the legal risks involved in app development are growing. The six issues we’ve discussed are common but by no means comprehensive. These days a prudent indie needs to make sure their legal ducks are as orderly as the code that’s driving their next hit game.
This information is not legal advice. This article is provided for commentary purposes only, and is not legal advice nor does it create an attorney-client relationship between the author and any reader.
About the author.
For twenty years Dan Rogers has worked with leading video game companies, and participated in the development of more than a dozen million unit-selling video games. As an attorney, he has advised and negotiated with interactive game publishers, independent developers, and technology companies around the world on matters of intellectual property, licensing, and contractual law.
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 See http://www.prnewswire.com/news-releases/game-developers-conference-2013-state-of-the-industry-research-finds-indies-on-the-rise-interest-in-mobile-dominating-over-consoles-193809101.html.
 Mid-South Mgmt. Co. v. Sherwood Dev. Corp., 374 S.C. 588.
 Fletcher v. Atex, Inc., 68 F.3d 1451.
 15 USC § 77b provides the following definition: “The term “security” means any note, stock, treasury stock, security future, security-based swap, bond, debenture, evidence of indebtedness, certificate of interest or participation in any profit-sharing agreement, collateral-trust certificate, preorganization certificate or subscription, transferable share, investment contract, voting-trust certificate, certificate of deposit for a security, fractional undivided interest in oil, gas, or other mineral rights, any put, call, straddle, option, or privilege on any security, certificate of deposit, or group or index of securities (including any interest therein or based on the value thereof), or any put, call, straddle, option, or privilege entered into on a national securities exchange relating to foreign currency, or, in general, any interest or instrument commonly known as a “security”, or any certificate of interest or participation in, temporary or interim certificate for, receipt for, guarantee of, or warrant or right to subscribe to or purchase, any of the foregoing.”
 Congress created the Jumpstart Our Business Startups Act (the “JOBS” Act) on April 5, 2012. JOBS is the legal framework for crowdfunding in the United States.
 http://www.crowdfundinsider.com/2013/01/kickstarter-lawsuit-neil-singh/; http://www.businessinsider.com/how-one-stupid-mistake-and-35000-from-kickstarter-made-an-average-guy-bankrupt-2013-1
 For a general overview of equity based crowdfunding, see: http://www.huffingtonpost.com/gary-emmanuel/5-reasons-why-equitybased_b_2759580.html
 Image used by permission. Shutterstock.
Dan Rogers is a practicing attorney within the video game and digital media industries. He’s also the author of several articles on the video game industry, technology, and digital law.